How we can understand human behavior (rationality, semi-rationality, bounded rationality, and just plain irrationality) in day-to-day behaviors, and in particular in electronic environments.
Electronic Publishing
How to distill meaning from complex everyday experiences.
Object-Based Media
How to create communication systems that gain an understanding of the content they carry and use it to make richer connections among users.
Robotic Life
How to build cooperative machines that work and learn in partnership with people.
Future of Learning
How to redefine and expand the conceptual framework and language of learning by creating new technologies and spheres of practice. For more Future of Learning projects, see Seymour Papert.
quanta
How we can construct information technology and intelligence from the fundamental building blocks of physical media: atoms and molecules.
Computing Culture
How artists can refigure technology to address the full range of human experience
Media Fabrics
How creators, editors, and audience can blend into one, weaving and navigating paths within the media fabric.
Sociable Media
How to create better online environments and interfaces for human communication.
Physics and Media
How materials and mechanisms integrate the bits of the digital world with the atoms of our physical world.
Biomechatronics
How technology can be used to enhance human physical capability.
Tangible Media
How to design seamless interfaces among humans, digital information, and the physical environment.
Molecular Machines
How to engineer logic and machines on the molecular scale.
House_n
How new technologies, materials, and strategies for design can make possible dynamic, evolving places that respond to the complexities of life.
Software Agents
How software can act as an assistant to the user rather than a tool, by learning from interaction and by proactively anticipating the user's needs.
Viral Communications
How to construct agile, scalable, collaborative systems.
Opera of the Future
How musical composition, performance, learning, and expression can be facilitated for professionals and amateurs through the design of new interfaces.
Physical Language Workshop
How simplifying the basic tools for digital expression will lead to a new creative digital economy.
Ambient Intelligence
How ubiquitous, personalized interfaces can be responsive to our interests and expand our minds.
Nanoscale Sensing
How to detect the activity of biological molecules with micro- and nanofabricated devices.
Smart Cities
How buildings and cities can become more intelligently responsive to the needs and desires of their inhabitants.
Future of Learning
How to redefine and expand the conceptual framework and language of learning by creating new technologies and spheres of practice
Responsive Environments
How new sensing modalities and enabling technologies can create new forms of interactive experience and expression
Human Dynamics
How technology can be used to redefine the structure and performance of human organizations.
Affective Computing
How computational systems can sense, recognize, and understand human emotions and respond.
Lifelong Kindergarten
How to engage people in creative learning experiences.
Cognitive Machines
How machines can learn to communicate in deeply meaningful ways.
Speech Interfaces
How speech technologies and portable devices can enhance communication.
Context-Aware Computing
How to design machines that use what we do, where we are, and how we feel to add to our social, educational, and functional success.